Roblox is owned by David Baszucki and Gregory Baszucki, with a 2.3% and 2.6% stake, respectively. Anthony lee, managing partner at Altos Ventures, with a 15.3% stake.
Why Roblox is building the real Metaverse
Zuckerberg had the conviction that VR would have become the next platform in 2014, when Facebook acquired VR maker, Oculus (which still today represents the main product in the Reality Labs segment).
And yet Zuckerberg’s vision of the Metaverse seemed like Bill Gates’ vision for the Information Highway.
It was correct wholly but directionally missed how it would have evolved in the short term.
The same goes for the Metaverse.
Zuckerberg might be right about VR becoming an important business platform in the future, but not in the way he envisioned it in the short term!
Yet, with mounting losses of Reality Labs and slowed down revenue for its VR headsets, Meta had to re-change its strategy.
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The company’s cost structure completely collapsed under the weight of a Metaverse that never materialized.
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The spiked expenses into the Metaverse also crashed Facebook’s profitability.
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Again, that doesn’t mean the Metaverse is not happening, but not in the way Zuckerberg envisioned, and not on Meta!
Today, the Metaverse is happening on other platforms like Roblox.
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Roblox it’s so sticky that it has seen its daily active users move from 49.5 million by 2021 to almost 59 million in 2022, collectively spending engaging on the platform 12.8 billion hours!
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