Problem-Based Learning

Problem-based Learning 

Problem-Based Learning (PBL) is an educational approach that places students in the role of active problem solvers, engaging them in authentic, real-world scenarios to promote critical thinking, collaboration, and practical application of knowledge. This pedagogical method shifts the traditional classroom dynamic by prioritizing the exploration and resolution of complex problems over passive content delivery.

The Foundations of Problem-Based Learning

Problem-Based Learning is rooted in several foundational principles:

  1. Active Learning: PBL places students at the center of the learning process, encouraging active engagement with course material and fostering a sense of ownership over their education.
  2. Real-World Relevance: It emphasizes the relevance of learning by presenting students with authentic, real-world problems that they must analyze, dissect, and solve using their knowledge and critical thinking skills.
  3. Interdisciplinary Approach: PBL often integrates knowledge from multiple disciplines, allowing students to see the interconnectedness of various fields of study.
  4. Collaboration: Students work collaboratively in small groups, mirroring real-world problem-solving scenarios where teamwork and communication are essential.
  5. Self-Directed Learning: PBL promotes self-directed learning as students take responsibility for researching, gathering information, and seeking solutions independently.
  6. Reflection and Assessment: It incorporates regular opportunities for students to reflect on their learning experiences and receive feedback from peers and instructors.

The PBL Process

Problem-Based Learning typically follows a structured process:

  1. Introduction of the Problem: Students are presented with a real-world problem or scenario that lacks an immediate solution. This problem serves as the driving force behind the learning experience.
  2. Problem Exploration: Students explore the problem, identifying gaps in their knowledge and forming hypotheses or questions related to the problem’s context.
  3. Research and Self-Directed Learning: Students engage in independent research, utilizing various resources to gather information and deepen their understanding of the problem.
  4. Collaborative Problem-Solving: Small groups of students come together to discuss their findings, share insights, and work collectively to develop potential solutions.
  5. Instructor Facilitation: Instructors serve as facilitators, guiding students’ discussions, challenging their assumptions, and providing guidance when necessary.
  6. Solutions and Presentations: Student groups propose solutions or recommendations based on their research and discussions. They may also present their findings to the class or relevant stakeholders.
  7. Reflective Evaluation: Students engage in reflective evaluation, assessing their own learning process, the effectiveness of their solutions, and what they have gained from the experience.

The Benefits of Problem-Based Learning

Problem-Based Learning offers a range of benefits for both students and educators:

Benefits for Students:

  1. Critical Thinking Skills: PBL encourages students to think critically, analyze complex issues, and develop problem-solving skills that are highly transferable.
  2. Engagement and Motivation: Active participation in real-world problem-solving scenarios often increases student motivation and engagement.
  3. Collaboration: PBL promotes collaboration and communication skills, as students work in teams to address complex challenges.
  4. Ownership of Learning: Students take ownership of their learning process, becoming more self-directed and proactive in their education.
  5. Interdisciplinary Learning: PBL exposes students to interdisciplinary knowledge, helping them make connections between different fields of study.
  6. Application of Knowledge: PBL facilitates the practical application of theoretical knowledge, making learning more meaningful and applicable.

Benefits for Educators:

  1. Facilitation Skills: Instructors develop strong facilitation skills, guiding student discussions and fostering a supportive learning environment.
  2. Assessment of Critical Thinking: PBL allows educators to assess students’ critical thinking abilities and problem-solving skills, going beyond traditional testing methods.
  3. Engagement and Satisfaction: Educators often report increased job satisfaction and a sense of fulfillment when using PBL, as it leads to more engaged and motivated students.
  4. Flexibility: PBL can be adapted to various subjects and levels of education, offering flexibility in curriculum design.
  5. Preparation for the Real World: Educators prepare students for real-world challenges by exposing them to authentic problem-solving experiences.

PBL in Different Disciplines

Problem-Based Learning is highly adaptable and has been successfully implemented across various disciplines:

Medicine and Healthcare

In medical education, PBL is widely used to train future healthcare professionals. Medical students work on case studies and patient scenarios, developing diagnostic and treatment plans, honing their clinical reasoning skills, and preparing for the complexities of medical practice.

Engineering and Technology

Engineering programs use PBL to simulate real-world engineering challenges. Students design and build prototypes, tackle design problems, and collaborate on projects that mirror the demands of the engineering profession.

Business and Management

PBL is employed in business schools to develop students’ decision-making abilities and strategic thinking. Students analyze business cases, develop marketing strategies, and solve management dilemmas to prepare for leadership roles.

Education

In teacher education programs, PBL helps future educators develop classroom management strategies, lesson plans, and effective teaching methods. It provides opportunities to address real challenges encountered in education.

Social Sciences

PBL is applied in social science disciplines to engage students in critical analysis of social issues. Students explore complex problems related to sociology, psychology, and political science, fostering a deeper understanding of societal challenges.

Lifelong Learning and PBL

One of the key strengths of Problem-Based Learning is its capacity to instill a lifelong learning mindset. By equipping students with the skills to independently seek knowledge, analyze information, and solve problems, PBL empowers them to continue learning throughout their lives. Lifelong learners embrace the following principles:

  1. Curiosity: Lifelong learners are naturally curious and seek to understand the world around them. PBL encourages this curiosity by presenting complex problems that spark interest and inquiry.
  2. Self-Direction: Lifelong learners take responsibility for their learning journey. PBL fosters self-directed learning as students research, explore, and seek solutions independently.
  3. Critical Thinking: Lifelong learners engage in critical thinking, evaluating information and making informed decisions. PBL hones critical thinking skills through problem-solving scenarios.
  4. Adaptability: Lifelong learners adapt to changing circumstances and embrace new challenges. PBL prepares students for adaptability by exposing them to diverse problems and contexts.
  5. Collaboration: Lifelong learners recognize the value of collaboration and diverse perspectives. PBL promotes collaboration by having students work in teams to solve complex problems.

Challenges and Considerations in PBL

While Problem-Based Learning offers numerous benefits, it also presents certain challenges and considerations:

  1. Resource Intensive: PBL can be resource-intensive in terms of faculty time and curriculum development, which may not be feasible for all educational institutions.
  2. Assessment Complexity: Assessing the effectiveness of PBL and students’ problem-solving skills can be challenging and may require innovative assessment methods.
  3. Student Preparation: Students may initially struggle with the shift to a PBL approach, as it requires greater independence and self-direction in learning.
  4. Group Dynamics: Group dynamics can impact the success of PBL. Faculty must manage and support effective collaboration within student groups.
  5. **Adaptation to Disciplines**: PBL may require adaptation to suit different disciplines and may not be equally effective in all educational contexts.

Case Studies

1. Medical Case Studies

In medical education, students work through problem-based learning scenarios where they analyze patient histories, symptoms, and diagnostic tests to formulate accurate diagnoses and treatment plans.

2. Engineering Design Challenges

Engineering students tackle problem-based learning projects where they identify engineering problems, brainstorm solutions, and design prototypes to address real-world challenges in fields such as civil, mechanical, and electrical engineering.

3. Legal Case Analysis

Law students engage in problem-based learning by analyzing legal cases, conducting research, and presenting arguments to address complex legal issues and develop strategies for effective legal representation.

4. Environmental Impact Assessments

Environmental science students undertake problem-based learning projects to assess the environmental impact of human activities, develop mitigation strategies, and propose solutions for sustainable resource management and conservation.

5. Business Process Improvement

Business students participate in problem-based learning exercises to analyze business processes, identify inefficiencies, and develop strategies for process improvement and organizational effectiveness in various industries.

6. Urban Planning Solutions

Urban planning students work on problem-based learning projects to address urban challenges such as traffic congestion, housing shortages, and pollution by designing sustainable urban development plans and infrastructure solutions.

7. Educational Curriculum Development

Educators engage in problem-based learning to design curriculum and instructional materials that address the diverse learning needs of students, incorporate innovative teaching strategies, and promote active learning and critical thinking skills.

8. Social Work Case Management

Social work students use problem-based learning to assess client needs, develop intervention plans, and advocate for social services and resources to address issues such as poverty, homelessness, and mental health challenges.

9. Computer Programming Projects

Computer science students participate in problem-based learning assignments to develop software applications, solve coding challenges, and implement algorithms to meet specific user requirements and solve real-world problems.

10. Public Health Interventions

Public health students engage in problem-based learning projects to analyze health data, identify community health needs, and design evidence-based interventions and programs to improve population health outcomes and address public health challenges.

Conclusion

Problem-Based Learning is a dynamic educational approach that places students in the role of active problem solvers, fostering critical thinking, collaboration, and real-world application of knowledge. By presenting students with authentic, complex problems, PBL empowers them to take ownership of their learning, equipping them with skills that extend beyond the classroom. This pedagogical method is adaptable and has been successfully employed across various disciplines, preparing students for the challenges of their chosen fields and instilling a lifelong love of learning. While it presents certain challenges, the benefits of PBL make it a valuable addition to modern education, emphasizing the importance of critical thinking and practical problem-solving in the 21st century.

Related FrameworksDescriptionWhen to Apply
Problem-based Learning (PBL)Pedagogical method focusing on authentic, real-world problems as the central organizing principle for learning, where students work collaboratively to identify, analyze, and solve complex problems, integrating knowledge from multiple disciplines and applying critical thinking skills.Apply in higher education, medical education, or professional training to promote inquiry-based learning, problem-solving skills, and self-directed learning by engaging students in authentic, meaningful tasks, fostering collaboration, and promoting deep understanding and transferable skills.
ConstructivismEducational theory asserting that learners actively construct knowledge and understanding through meaningful experiences, social interactions, and reflection on prior knowledge, emphasizing the role of learners’ prior knowledge, socio-cultural context, and active engagement in knowledge construction.Apply in curriculum design, instructional strategies, or educational technology to create learner-centered environments that promote inquiry, discovery, and problem-solving, encouraging students to construct their own understanding through exploration, experimentation, and collaboration.
Collaborative LearningApproach to education emphasizing cooperative interactions, shared goals, and collective problem-solving among learners, fostering active engagement, social interaction, and knowledge construction through group activities and peer collaboration.Apply in educational settings, training programs, or team-based projects to promote active learning, critical thinking, and interpersonal skills by facilitating group discussions, peer feedback, and collaborative projects that encourage knowledge sharing, teamwork, and mutual support.
Inquiry-based LearningInstructional approach centered around student-driven exploration, investigation, and questioning, where learners formulate their own questions, conduct research, and draw conclusions through hands-on activities and discovery learning experiences.Apply in K-12 education, science education, or informal learning settings to foster curiosity, critical thinking, and problem-solving skills by engaging students in authentic, open-ended inquiries, encouraging exploration, experimentation, and reflection on real-world phenomena and complex problems.
Active LearningTeaching strategy emphasizing student engagement, participation, and interaction in the learning process, through activities such as discussions, problem-solving tasks, simulations, and group projects, promoting deeper understanding and retention of course material.Apply in classroom instruction, flipped classrooms, or blended learning environments to enhance student engagement, motivation, and learning outcomes by providing opportunities for active participation, peer collaboration, and hands-on learning experiences that promote critical thinking, creativity, and knowledge application.
Authentic LearningEducational approach focused on real-world, meaningful tasks and activities that have relevance and applicability beyond the classroom, where students apply knowledge and skills to solve authentic problems, address genuine challenges, or produce authentic products or solutions.Apply in project-based learning, work-integrated learning, or service-learning initiatives to connect classroom learning with real-world contexts, preparing students for future careers, citizenship, and lifelong learning by engaging them in authentic tasks, challenges, and experiences that foster relevance, motivation, and skill development.
Experiential LearningLearning philosophy emphasizing direct experience, reflection, and application of knowledge in authentic contexts, where learners actively engage in hands-on activities, fieldwork, internships, or simulations to deepen understanding and develop practical skills.Apply in professional education, vocational training, or community-based programs to provide learners with opportunities for real-world experiences, skill development, and personal growth through active participation, reflection, and feedback, promoting lifelong learning and career readiness.
Socratic MethodTeaching technique involving a series of probing questions and guided discussions to stimulate critical thinking, encourage active participation, and uncover underlying assumptions, facilitating deeper understanding and analysis of complex issues and concepts.Apply in higher education, law schools, or philosophical inquiry to promote critical thinking skills, intellectual curiosity, and dialogue-based learning by engaging students in inquiry-driven discussions, challenging assumptions, and exploring diverse perspectives, fostering analytical reasoning, and metacognitive awareness.
Scenario-based LearningInstructional approach using realistic scenarios, case studies, or simulations to contextualize learning, engage learners in problem-solving, and promote application of knowledge and skills to authentic situations, enhancing motivation and transfer of learning.Apply in professional training, healthcare education, or military training to immerse learners in simulated environments, where they can practice decision-making, problem-solving, and communication skills in realistic contexts, preparing them for complex, high-stakes situations and improving performance outcomes.
Problem-solving Skills TrainingSystematic approach to developing learners’ ability to identify, analyze, and solve problems effectively, through structured activities, strategies, and techniques for problem definition, brainstorming, decision-making, and evaluation, enhancing problem-solving competence and confidence.Apply in educational programs, workforce development, or professional development to equip learners with essential problem-solving skills and strategies, providing opportunities for practice, feedback, and reflection on problem-solving processes, while promoting resilience, adaptability, and innovation in addressing complex challenges and opportunities.

Connected Thinking Frameworks

Convergent vs. Divergent Thinking

convergent-vs-divergent-thinking
Convergent thinking occurs when the solution to a problem can be found by applying established rules and logical reasoning. Whereas divergent thinking is an unstructured problem-solving method where participants are encouraged to develop many innovative ideas or solutions to a given problem. Where convergent thinking might work for larger, mature organizations where divergent thinking is more suited for startups and innovative companies.

Critical Thinking

critical-thinking
Critical thinking involves analyzing observations, facts, evidence, and arguments to form a judgment about what someone reads, hears, says, or writes.

Biases

biases
The concept of cognitive biases was introduced and popularized by the work of Amos Tversky and Daniel Kahneman in 1972. Biases are seen as systematic errors and flaws that make humans deviate from the standards of rationality, thus making us inept at making good decisions under uncertainty.

Second-Order Thinking

second-order-thinking
Second-order thinking is a means of assessing the implications of our decisions by considering future consequences. Second-order thinking is a mental model that considers all future possibilities. It encourages individuals to think outside of the box so that they can prepare for every and eventuality. It also discourages the tendency for individuals to default to the most obvious choice.

Lateral Thinking

lateral-thinking
Lateral thinking is a business strategy that involves approaching a problem from a different direction. The strategy attempts to remove traditionally formulaic and routine approaches to problem-solving by advocating creative thinking, therefore finding unconventional ways to solve a known problem. This sort of non-linear approach to problem-solving, can at times, create a big impact.

Bounded Rationality

bounded-rationality
Bounded rationality is a concept attributed to Herbert Simon, an economist and political scientist interested in decision-making and how we make decisions in the real world. In fact, he believed that rather than optimizing (which was the mainstream view in the past decades) humans follow what he called satisficing.

Dunning-Kruger Effect

dunning-kruger-effect
The Dunning-Kruger effect describes a cognitive bias where people with low ability in a task overestimate their ability to perform that task well. Consumers or businesses that do not possess the requisite knowledge make bad decisions. What’s more, knowledge gaps prevent the person or business from seeing their mistakes.

Occam’s Razor

occams-razor
Occam’s Razor states that one should not increase (beyond reason) the number of entities required to explain anything. All things being equal, the simplest solution is often the best one. The principle is attributed to 14th-century English theologian William of Ockham.

Lindy Effect

lindy-effect
The Lindy Effect is a theory about the ageing of non-perishable things, like technology or ideas. Popularized by author Nicholas Nassim Taleb, the Lindy Effect states that non-perishable things like technology age – linearly – in reverse. Therefore, the older an idea or a technology, the same will be its life expectancy.

Antifragility

antifragility
Antifragility was first coined as a term by author, and options trader Nassim Nicholas Taleb. Antifragility is a characteristic of systems that thrive as a result of stressors, volatility, and randomness. Therefore, Antifragile is the opposite of fragile. Where a fragile thing breaks up to volatility; a robust thing resists volatility. An antifragile thing gets stronger from volatility (provided the level of stressors and randomness doesn’t pass a certain threshold).

Systems Thinking

systems-thinking
Systems thinking is a holistic means of investigating the factors and interactions that could contribute to a potential outcome. It is about thinking non-linearly, and understanding the second-order consequences of actions and input into the system.

Vertical Thinking

vertical-thinking
Vertical thinking, on the other hand, is a problem-solving approach that favors a selective, analytical, structured, and sequential mindset. The focus of vertical thinking is to arrive at a reasoned, defined solution.

Maslow’s Hammer

einstellung-effect
Maslow’s Hammer, otherwise known as the law of the instrument or the Einstellung effect, is a cognitive bias causing an over-reliance on a familiar tool. This can be expressed as the tendency to overuse a known tool (perhaps a hammer) to solve issues that might require a different tool. This problem is persistent in the business world where perhaps known tools or frameworks might be used in the wrong context (like business plans used as planning tools instead of only investors’ pitches).

Peter Principle

peter-principle
The Peter Principle was first described by Canadian sociologist Lawrence J. Peter in his 1969 book The Peter Principle. The Peter Principle states that people are continually promoted within an organization until they reach their level of incompetence.

Straw Man Fallacy

straw-man-fallacy
The straw man fallacy describes an argument that misrepresents an opponent’s stance to make rebuttal more convenient. The straw man fallacy is a type of informal logical fallacy, defined as a flaw in the structure of an argument that renders it invalid.

Streisand Effect

streisand-effect
The Streisand Effect is a paradoxical phenomenon where the act of suppressing information to reduce visibility causes it to become more visible. In 2003, Streisand attempted to suppress aerial photographs of her Californian home by suing photographer Kenneth Adelman for an invasion of privacy. Adelman, who Streisand assumed was paparazzi, was instead taking photographs to document and study coastal erosion. In her quest for more privacy, Streisand’s efforts had the opposite effect.

Heuristic

heuristic
As highlighted by German psychologist Gerd Gigerenzer in the paper “Heuristic Decision Making,” the term heuristic is of Greek origin, meaning “serving to find out or discover.” More precisely, a heuristic is a fast and accurate way to make decisions in the real world, which is driven by uncertainty.

Recognition Heuristic

recognition-heuristic
The recognition heuristic is a psychological model of judgment and decision making. It is part of a suite of simple and economical heuristics proposed by psychologists Daniel Goldstein and Gerd Gigerenzer. The recognition heuristic argues that inferences are made about an object based on whether it is recognized or not.

Representativeness Heuristic

representativeness-heuristic
The representativeness heuristic was first described by psychologists Daniel Kahneman and Amos Tversky. The representativeness heuristic judges the probability of an event according to the degree to which that event resembles a broader class. When queried, most will choose the first option because the description of John matches the stereotype we may hold for an archaeologist.

Take-The-Best Heuristic

take-the-best-heuristic
The take-the-best heuristic is a decision-making shortcut that helps an individual choose between several alternatives. The take-the-best (TTB) heuristic decides between two or more alternatives based on a single good attribute, otherwise known as a cue. In the process, less desirable attributes are ignored.

Bundling Bias

bundling-bias
The bundling bias is a cognitive bias in e-commerce where a consumer tends not to use all of the products bought as a group, or bundle. Bundling occurs when individual products or services are sold together as a bundle. Common examples are tickets and experiences. The bundling bias dictates that consumers are less likely to use each item in the bundle. This means that the value of the bundle and indeed the value of each item in the bundle is decreased.

Barnum Effect

barnum-effect
The Barnum Effect is a cognitive bias where individuals believe that generic information – which applies to most people – is specifically tailored for themselves.

First-Principles Thinking

first-principles-thinking
First-principles thinking – sometimes called reasoning from first principles – is used to reverse-engineer complex problems and encourage creativity. It involves breaking down problems into basic elements and reassembling them from the ground up. Elon Musk is among the strongest proponents of this way of thinking.

Ladder Of Inference

ladder-of-inference
The ladder of inference is a conscious or subconscious thinking process where an individual moves from a fact to a decision or action. The ladder of inference was created by academic Chris Argyris to illustrate how people form and then use mental models to make decisions.

Goodhart’s Law

goodharts-law
Goodhart’s Law is named after British monetary policy theorist and economist Charles Goodhart. Speaking at a conference in Sydney in 1975, Goodhart said that “any observed statistical regularity will tend to collapse once pressure is placed upon it for control purposes.” Goodhart’s Law states that when a measure becomes a target, it ceases to be a good measure.

Six Thinking Hats Model

six-thinking-hats-model
The Six Thinking Hats model was created by psychologist Edward de Bono in 1986, who noted that personality type was a key driver of how people approached problem-solving. For example, optimists view situations differently from pessimists. Analytical individuals may generate ideas that a more emotional person would not, and vice versa.

Mandela Effect

mandela-effect
The Mandela effect is a phenomenon where a large group of people remembers an event differently from how it occurred. The Mandela effect was first described in relation to Fiona Broome, who believed that former South African President Nelson Mandela died in prison during the 1980s. While Mandela was released from prison in 1990 and died 23 years later, Broome remembered news coverage of his death in prison and even a speech from his widow. Of course, neither event occurred in reality. But Broome was later to discover that she was not the only one with the same recollection of events.

Crowding-Out Effect

crowding-out-effect
The crowding-out effect occurs when public sector spending reduces spending in the private sector.

Bandwagon Effect

bandwagon-effect
The bandwagon effect tells us that the more a belief or idea has been adopted by more people within a group, the more the individual adoption of that idea might increase within the same group. This is the psychological effect that leads to herd mentality. What in marketing can be associated with social proof.

Moore’s Law

moores-law
Moore’s law states that the number of transistors on a microchip doubles approximately every two years. This observation was made by Intel co-founder Gordon Moore in 1965 and it become a guiding principle for the semiconductor industry and has had far-reaching implications for technology as a whole.

Disruptive Innovation

disruptive-innovation
Disruptive innovation as a term was first described by Clayton M. Christensen, an American academic and business consultant whom The Economist called “the most influential management thinker of his time.” Disruptive innovation describes the process by which a product or service takes hold at the bottom of a market and eventually displaces established competitors, products, firms, or alliances.

Value Migration

value-migration
Value migration was first described by author Adrian Slywotzky in his 1996 book Value Migration – How to Think Several Moves Ahead of the Competition. Value migration is the transferal of value-creating forces from outdated business models to something better able to satisfy consumer demands.

Bye-Now Effect

bye-now-effect
The bye-now effect describes the tendency for consumers to think of the word “buy” when they read the word “bye”. In a study that tracked diners at a name-your-own-price restaurant, each diner was asked to read one of two phrases before ordering their meal. The first phrase, “so long”, resulted in diners paying an average of $32 per meal. But when diners recited the phrase “bye bye” before ordering, the average price per meal rose to $45.

Groupthink

groupthink
Groupthink occurs when well-intentioned individuals make non-optimal or irrational decisions based on a belief that dissent is impossible or on a motivation to conform. Groupthink occurs when members of a group reach a consensus without critical reasoning or evaluation of the alternatives and their consequences.

Stereotyping

stereotyping
A stereotype is a fixed and over-generalized belief about a particular group or class of people. These beliefs are based on the false assumption that certain characteristics are common to every individual residing in that group. Many stereotypes have a long and sometimes controversial history and are a direct consequence of various political, social, or economic events. Stereotyping is the process of making assumptions about a person or group of people based on various attributes, including gender, race, religion, or physical traits.

Murphy’s Law

murphys-law
Murphy’s Law states that if anything can go wrong, it will go wrong. Murphy’s Law was named after aerospace engineer Edward A. Murphy. During his time working at Edwards Air Force Base in 1949, Murphy cursed a technician who had improperly wired an electrical component and said, “If there is any way to do it wrong, he’ll find it.”

Law of Unintended Consequences

law-of-unintended-consequences
The law of unintended consequences was first mentioned by British philosopher John Locke when writing to parliament about the unintended effects of interest rate rises. However, it was popularized in 1936 by American sociologist Robert K. Merton who looked at unexpected, unanticipated, and unintended consequences and their impact on society.

Fundamental Attribution Error

fundamental-attribution-error
Fundamental attribution error is a bias people display when judging the behavior of others. The tendency is to over-emphasize personal characteristics and under-emphasize environmental and situational factors.

Outcome Bias

outcome-bias
Outcome bias describes a tendency to evaluate a decision based on its outcome and not on the process by which the decision was reached. In other words, the quality of a decision is only determined once the outcome is known. Outcome bias occurs when a decision is based on the outcome of previous events without regard for how those events developed.

Hindsight Bias

hindsight-bias
Hindsight bias is the tendency for people to perceive past events as more predictable than they actually were. The result of a presidential election, for example, seems more obvious when the winner is announced. The same can also be said for the avid sports fan who predicted the correct outcome of a match regardless of whether their team won or lost. Hindsight bias, therefore, is the tendency for an individual to convince themselves that they accurately predicted an event before it happened.

Read Next: BiasesBounded RationalityMandela EffectDunning-Kruger EffectLindy EffectCrowding Out EffectBandwagon Effect.

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