dynamic-systems-development-method

Dynamic Systems Development Method

During the 1990s, rapid application development (RAD) was becoming increasingly popular. The Dynamic Systems Development Method (DSDM) is an agile approach that focuses on the full project lifecycle while adding further discipline and structure. DSDM is founded on eight key principles. Each principle supports the DSDM philosophy that “best business value emerges when projects are aligned to clear business goals, deliver frequently and involve the collaboration of motivated and empowered people”. 

AspectDescription
IntroductionThe Dynamic Systems Development Method (DSDM) is an agile project delivery framework primarily used for software development and IT projects. It provides a comprehensive and iterative approach to project management and delivery, focusing on delivering business value, collaboration, and adaptability. DSDM is one of the earliest agile methodologies and is known for its structured approach within the agile philosophy.
Key ConceptsAgile Principles: DSDM adheres to agile principles, including customer collaboration, iterative development, and responding to change.
Timeboxing: Projects are divided into timeboxes, which are fixed time periods during which specific objectives must be achieved.
Prototyping: DSDM encourages the use of prototypes to explore requirements and solutions iteratively.
Incremental Delivery: The project is delivered incrementally, with features and functionality released in stages.
Phases and RolesDSDM includes several phases and roles:
Pre-project: The project’s feasibility and scope are assessed, and a foundation is laid for the project.
Feasibility Study: A high-level investigation into the project’s viability is conducted.
Business Study: Detailed business requirements are defined and analyzed.
Functional Model Iteration: Iterative development of the functional model takes place.
Design and Build Iteration: Design and development work occurs, producing increments of the solution.
Implementation: The solution is implemented and tested.
Post-project: Final testing, deployment, and evaluation take place.
Roles: DSDM defines various roles, including the business sponsor, business visionary, technical coordinator, and solution developer.
ApplicationsDSDM is applied in various industries and project types:
Software Development: It is widely used for software development projects, including web applications and enterprise software.
IT Projects: DSDM is employed in IT projects, such as system migrations, upgrades, and infrastructure improvements.
Financial Services: The financial sector uses DSDM for regulatory compliance and software development.
Public Sector: Government agencies use DSDM for IT projects and service delivery.
Challenges and ConsiderationsChallenges in implementing DSDM include:
Training: Team members and stakeholders may require training in DSDM principles and practices.
Change Management: Adapting to an agile mindset and approach can be challenging for organizations accustomed to traditional project management.
Complexity: Large and complex projects may require tailored adaptations of DSDM practices.
Future TrendsFuture trends related to DSDM may include:
Hybrid Approaches: Integration of DSDM principles with other agile methodologies and frameworks to create hybrid approaches.
Advanced Tools: Adoption of advanced project management and collaboration tools to support DSDM practices.
Globalization: Adaptations of DSDM to accommodate global and distributed teams and stakeholders.
Continuous Improvement: A focus on continuous improvement and learning within DSDM teams and organizations.
ConclusionThe Dynamic Systems Development Method (DSDM) is an agile project delivery framework that prioritizes delivering business value through collaboration and iterative development. It is applied in various industries and project types, offering a structured approach within the agile philosophy. While challenges in adoption exist, DSDM remains a valuable methodology for organizations seeking to embrace agile practices and principles.

Understanding the Dynamic Systems Development Method

While RAD allowed developers to quickly showcase potential solutions with prototypes, the process itself was unstructured.

Each organization built its own framework with various exacting standards, making it very difficult to recruit competent RAD practitioners. 

In response, DSDM was created to give software development more governance and stricture guidelines.

These changes would ultimately increase cohesion and consistency in the industry by the joint development and promotion of a singular RAD framework.

The eight key principles of DSDM

DSDM is founded on eight key principles. Each principle supports the DSDM philosophy that “best business value emerges when projects are aligned to clear business goals, deliver frequently and involve the collaboration of motivated and empowered people”. 

It’s important to note that compromising on any one of the eight principles undermines the philosophy and effectiveness of DSDM.

The eight principles are:

Focus on the business model

Every project team must work according to the business case and not treat the project as an end to itself. MoSCoW prioritization can help teams gain clarity in this regard.

Deliver on time

Timeboxing should be incorporated at all times – even in projects without a fixed schedule or end date.

Self-imposed deadlines help a team create a predictable delivery schedule that boosts morale through small and frequent wins.

Collaborate

Collaboration between team members and key stakeholders is key to creating dynamic and effective cultures.

Never compromise quality

Quality standards should be defined and agreed upon before project commencement. Then, they must be maintained through continuous testing, documentation, and review.

Build incrementally from firm foundations

Project teams need to do enough design work upfront (EDUF) to build incrementally and avoid doing more work than is required.

Develop iteratively

DSDM encourages iterative development based on client, user, and stakeholder feedback.

Iterative development targets must be set with respect to the project environment.

Communicate continuously and clearly

Where possible, DSDM suggests face-to-face meetings or workshops daily. Roles and responsibilities must be clearly defined.

Documentation must be lean and produced in a timely fashion.

This promotes highly transparent projects where stakeholders feel that their particular needs are heard, understood, and catered for.

Demonstrate control

Project managers and team leaders must be able to demonstrate and communicate control of the project.

In other words, the project is fully aligned with company objectives.

Control also means that project managers track important metrics periodically to maintain project viability.

DSDM project management best practices

Businesses who want to use DSDM in a new project should consider these best practices. Given that DSDM is one of the early agile approaches, lessons learned here can be applied to most other agile frameworks.

Best practices include:

  • Ensuring that there is the complete and total buy-in for DSDM from senior management, employees, team leaders, and stakeholders alike.
  • Creating teams who have the power to make decisions autonomously, thereby avoiding delays as a result of tedious proposal and approval processes. Teams should also be given everything they need to succeed, including the relevant equipment, environment, and project management tools.
  • Being somewhat ruthless about prioritizing the needs of a project. To stay on time and budget, project teams need to be able to make tough decisions and scrap low priority tasks.

Case studies

  • Scenario: Software Development for a Startup
    • Principles:
      • Focus on the Business Model: Align the software development with the startup’s business goals and prioritize the most critical features for the initial release.
      • Deliver on Time: Implement timeboxing to ensure rapid development and frequent product releases, enabling the startup to gain traction quickly.
      • Collaborate: Foster collaboration among the small team of developers, designers, and founders to iterate and refine the product rapidly.
  • Scenario: E-commerce Website Enhancement
    • Principles:
      • Never Compromise Quality: Define and maintain quality standards for the website’s user experience, ensuring a seamless shopping process.
      • Build Incrementally from Firm Foundations: Conduct upfront design work to improve the website’s architecture while incrementally adding new features.
      • Develop Iteratively: Continuously gather user feedback to enhance product pages, checkout processes, and user account management.
      • Communicate Continuously and Clearly: Facilitate clear communication among developers, designers, and stakeholders to address issues promptly.
  • Scenario: Public Sector IT Project
    • Principles:
      • Focus on the Business Model: Ensure that the IT project aligns with the government agency’s objectives, such as improving public services.
      • Collaborate: Promote collaboration between various departments and agencies involved in the project to streamline processes and enhance services.
      • Demonstrate Control: Track key metrics to demonstrate that the project is on track and delivering value to the public.
  • Scenario: Mobile App Development for a Healthcare Provider
    • Principles:
      • Focus on the Business Model: Develop a mobile app that aligns with the healthcare provider’s patient engagement goals.
      • Deliver on Time: Set timeboxes for app releases, ensuring that patients can access new features and information regularly.
      • Collaborate: Involve healthcare professionals, developers, and user experience designers to create a user-friendly and medically accurate app.
  • Scenario: Agile Transformation in a Large Corporation
    • Principles:
      • Never Compromise Quality: Maintain high-quality software solutions as the corporation transitions to agile methodologies.
      • Build Incrementally from Firm Foundations: Invest in architectural improvements while incrementally transitioning legacy systems to agile practices.
      • Develop Iteratively: Continuously refine software solutions based on feedback from different business units within the corporation.
      • Communicate Continuously and Clearly: Foster transparent communication between agile teams and corporate leadership to ensure alignment with strategic objectives.

Key takeaways:

  1. The Dynamic Systems Development Method is an agile approach that adds structure and discipline to rapid application development (RAD).
  2. The Dynamic Systems Development Method is based on eight key principles that guide the creation of business value. However, project teams must follow all eight principles to avoid compromising the effectiveness of the DSDM philosophy.
  3. The Dynamic Systems Development Method incorporates best practices that are useful in many subsequent agile frameworks. They include total stakeholder buy-in, autonomous project teams, and ruthless task prioritization.

Key Highlights

  • Understanding the Dynamic Systems Development Method (DSDM): DSDM is an agile approach that evolved during the 1990s as a response to the unstructured nature of Rapid Application Development (RAD). DSDM aims to bring discipline and structure to software development while focusing on business goals, frequent delivery, and collaboration.
  • Eight Key Principles of DSDM:
    1. Focus on the Business Model: Projects must align with the business case and MoSCoW prioritization helps clarify requirements.
    2. Deliver on Time: Timeboxing is crucial, creating predictable schedules and boosting morale.
    3. Collaborate: Collaboration among team members and stakeholders is essential for effective cultures.
    4. Never Compromise Quality: Quality standards should be defined and maintained through continuous testing and review.
    5. Build Incrementally from Firm Foundations: Adequate design upfront is vital to incremental progress.
    6. Develop Iteratively: Encourage iterative development based on user feedback and target setting.
    7. Communicate Continuously and Clearly: Facilitate face-to-face communication, defined roles, lean documentation.
    8. Demonstrate Control: Project managers should demonstrate control and alignment with company objectives through tracking metrics.
  • DSDM Project Management Best Practices:
    • Secure senior management, employee, team leader, and stakeholder buy-in.
    • Empower teams with decision-making authority, necessary resources, and tools.
    • Prioritize project needs and be prepared to make tough decisions.

Related Frameworks, Models, or ConceptsDescriptionWhen to Apply
Dynamic Systems Development Method (DSDM)– Dynamic Systems Development Method (DSDM) is an agile project delivery framework that emphasizes collaboration, iterative development, and delivering business value early and continuously throughout the project lifecycle. – DSDM provides a structured approach to project management and software development, focusing on user involvement, frequent delivery of working software, and adapting to changing requirements. – DSDM promotes a set of principles and best practices for managing projects effectively, such as prioritizing requirements based on business value, empowering teams to make decisions, and delivering increments of functionality iteratively.– When developing software projects with evolving requirements and a need for flexibility. – To prioritize customer collaboration, early delivery, and continuous improvement in project outcomes. – To adopt agile practices and principles for managing projects more effectively in dynamic and uncertain environments.
Agile Manifesto– The Agile Manifesto is a set of guiding principles for agile software development, emphasizing individuals and interactions over processes and tools, working software over comprehensive documentation, customer collaboration over contract negotiation, and responding to change over following a plan. – The Agile Manifesto values individuals and interactions, working software, customer collaboration, and responding to change, recognizing the importance of flexibility, adaptability, and customer focus in delivering value to stakeholders.– When adopting agile practices and principles for software development projects. – To prioritize customer collaboration, iterative development, and responding to change over traditional plan-driven approaches. – To foster a culture of collaboration, flexibility, and continuous improvement within development teams.
Scrum– Scrum is an agile framework for managing complex projects, focusing on delivering value iteratively and incrementally. – Scrum defines roles, events, and artifacts, such as the Product Owner, Scrum Master, Sprint Planning, Daily Standup, Sprint Review, and Sprint Retrospective, to facilitate collaboration, transparency, and inspection and adaptation. – Scrum promotes self-organizing, cross-functional teams that work in time-boxed iterations called sprints to deliver potentially shippable increments of functionality at the end of each sprint.– When organizing and managing software development projects with cross-functional teams. – To facilitate collaboration, transparency, and continuous improvement through iterative development and regular feedback cycles. – To adopt a structured framework for delivering value early and continuously while adapting to changing requirements and priorities.
Kanban– Kanban is a visual management method for optimizing workflow and improving efficiency by visualizing work, limiting work in progress (WIP), and focusing on continuous delivery. – Kanban uses a Kanban board with columns representing different stages of the workflow and cards representing work items to visualize the flow of work and identify bottlenecks and opportunities for improvement. – Kanban promotes pull-based scheduling, where work is pulled into the system based on capacity and demand, rather than being pushed based on predefined schedules or plans.– When managing and optimizing workflow in software development or project management. – To visualize work, limit work in progress, and identify and resolve bottlenecks and inefficiencies. – To promote continuous delivery, flexibility, and efficiency in delivering value to stakeholders.
Extreme Programming (XP)– Extreme Programming (XP) is an agile software development methodology that emphasizes engineering practices, such as test-driven development (TDD), pair programming, continuous integration, and collective code ownership, to improve software quality and responsiveness to changing requirements. – XP advocates for simplicity, communication, feedback, and courage, encouraging teams to embrace change, collaborate closely with customers, and deliver high-quality software incrementally. – XP practices are designed to enable rapid feedback, reduce risks, and increase the likelihood of project success through disciplined development practices and close collaboration with stakeholders.– When seeking to improve software quality, responsiveness, and agility in development projects. – To adopt engineering practices such as test-driven development, pair programming, and continuous integration for delivering high-quality software incrementally. – To foster a culture of collaboration, simplicity, and continuous improvement within development teams.
Lean Software Development– Lean Software Development is an agile methodology inspired by Lean manufacturing principles, focusing on delivering value to customers with minimal waste, effort, and resources. – Lean principles, such as optimizing the whole, eliminating waste, building quality in, and delivering fast, guide decision-making and process improvement in Lean Software Development. – Lean practices, such as value stream mapping, continuous improvement, and pull-based scheduling, help teams identify and eliminate inefficiencies, streamline processes, and deliver value more effectively.– When optimizing software development processes for efficiency, quality, and customer value. – To identify and eliminate waste, streamline workflows, and deliver value incrementally and continuously. – To adopt Lean principles and practices for improving productivity, reducing lead times, and maximizing the use of resources in software development projects.
Feature-Driven Development (FDD)– Feature-Driven Development (FDD) is an iterative and incremental software development methodology that focuses on building features or functionalities incrementally and delivering them in short iterations. – FDD emphasizes domain modeling, feature prioritization, and frequent integration and delivery of working software to manage complexity and mitigate risks in development projects. – FDD defines a set of processes, roles, and artifacts, such as domain object modeling, feature lists, and progress reporting, to facilitate collaboration, communication, and delivery of value to stakeholders.– When managing software development projects with a focus on building and delivering features incrementally. – To prioritize features based on business value, manage complexity through domain modeling, and deliver value early and continuously. – To adopt iterative and incremental development practices for mitigating risks, accommodating change, and maximizing the return on investment in development projects.
Adaptive Project Framework (APF)– Adaptive Project Framework (APF) is an adaptive project management framework that combines elements of predictive and adaptive approaches to address uncertainty and complexity in project environments. – APF emphasizes iterative planning, continuous learning, and flexibility in adapting to changing requirements and conditions throughout the project lifecycle. – APF provides a structured framework for managing projects dynamically, balancing predictability and adaptability to optimize project outcomes in dynamic and uncertain environments.– When managing projects with evolving requirements, risks, and priorities. – To balance predictability and adaptability in project planning and execution. – To adopt a structured yet flexible approach for managing projects effectively in dynamic and uncertain environments.
Crystal Methods– Crystal Methods are a family of agile methodologies that emphasize team collaboration, communication, and simplicity in software development. – Crystal Methods recognize that project contexts vary and offer different methodologies, such as Crystal Clear, Crystal Orange, and Crystal Red, tailored to different project sizes, criticalities, and team compositions. – Crystal Methods promote transparency, reflection, and continuous improvement to adapt to changing circumstances and optimize project outcomes.– When managing software development projects with diverse team compositions and project contexts. – To tailor agile practices and methodologies to fit project size, criticality, and team dynamics effectively. – To foster a culture of collaboration, simplicity, and adaptability in software development teams.

Connected Agile & Lean Frameworks

AIOps

aiops
AIOps is the application of artificial intelligence to IT operations. It has become particularly useful for modern IT management in hybridized, distributed, and dynamic environments. AIOps has become a key operational component of modern digital-based organizations, built around software and algorithms.

AgileSHIFT

AgileSHIFT
AgileSHIFT is a framework that prepares individuals for transformational change by creating a culture of agility.

Agile Methodology

agile-methodology
Agile started as a lightweight development method compared to heavyweight software development, which is the core paradigm of the previous decades of software development. By 2001 the Manifesto for Agile Software Development was born as a set of principles that defined the new paradigm for software development as a continuous iteration. This would also influence the way of doing business.

Agile Program Management

agile-program-management
Agile Program Management is a means of managing, planning, and coordinating interrelated work in such a way that value delivery is emphasized for all key stakeholders. Agile Program Management (AgilePgM) is a disciplined yet flexible agile approach to managing transformational change within an organization.

Agile Project Management

agile-project-management
Agile project management (APM) is a strategy that breaks large projects into smaller, more manageable tasks. In the APM methodology, each project is completed in small sections – often referred to as iterations. Each iteration is completed according to its project life cycle, beginning with the initial design and progressing to testing and then quality assurance.

Agile Modeling

agile-modeling
Agile Modeling (AM) is a methodology for modeling and documenting software-based systems. Agile Modeling is critical to the rapid and continuous delivery of software. It is a collection of values, principles, and practices that guide effective, lightweight software modeling.

Agile Business Analysis

agile-business-analysis
Agile Business Analysis (AgileBA) is certification in the form of guidance and training for business analysts seeking to work in agile environments. To support this shift, AgileBA also helps the business analyst relate Agile projects to a wider organizational mission or strategy. To ensure that analysts have the necessary skills and expertise, AgileBA certification was developed.

Agile Leadership

agile-leadership
Agile leadership is the embodiment of agile manifesto principles by a manager or management team. Agile leadership impacts two important levels of a business. The structural level defines the roles, responsibilities, and key performance indicators. The behavioral level describes the actions leaders exhibit to others based on agile principles. 

Andon System

andon-system
The andon system alerts managerial, maintenance, or other staff of a production process problem. The alert itself can be activated manually with a button or pull cord, but it can also be activated automatically by production equipment. Most Andon boards utilize three colored lights similar to a traffic signal: green (no errors), yellow or amber (problem identified, or quality check needed), and red (production stopped due to unidentified issue).

Bimodal Portfolio Management

bimodal-portfolio-management
Bimodal Portfolio Management (BimodalPfM) helps an organization manage both agile and traditional portfolios concurrently. Bimodal Portfolio Management – sometimes referred to as bimodal development – was coined by research and advisory company Gartner. The firm argued that many agile organizations still needed to run some aspects of their operations using traditional delivery models.

Business Innovation Matrix

business-innovation
Business innovation is about creating new opportunities for an organization to reinvent its core offerings, revenue streams, and enhance the value proposition for existing or new customers, thus renewing its whole business model. Business innovation springs by understanding the structure of the market, thus adapting or anticipating those changes.

Business Model Innovation

business-model-innovation
Business model innovation is about increasing the success of an organization with existing products and technologies by crafting a compelling value proposition able to propel a new business model to scale up customers and create a lasting competitive advantage. And it all starts by mastering the key customers.

Constructive Disruption

constructive-disruption
A consumer brand company like Procter & Gamble (P&G) defines “Constructive Disruption” as: a willingness to change, adapt, and create new trends and technologies that will shape our industry for the future. According to P&G, it moves around four pillars: lean innovation, brand building, supply chain, and digitalization & data analytics.

Continuous Innovation

continuous-innovation
That is a process that requires a continuous feedback loop to develop a valuable product and build a viable business model. Continuous innovation is a mindset where products and services are designed and delivered to tune them around the customers’ problem and not the technical solution of its founders.

Design Sprint

design-sprint
A design sprint is a proven five-day process where critical business questions are answered through speedy design and prototyping, focusing on the end-user. A design sprint starts with a weekly challenge that should finish with a prototype, test at the end, and therefore a lesson learned to be iterated.

Design Thinking

design-thinking
Tim Brown, Executive Chair of IDEO, defined design thinking as “a human-centered approach to innovation that draws from the designer’s toolkit to integrate the needs of people, the possibilities of technology, and the requirements for business success.” Therefore, desirability, feasibility, and viability are balanced to solve critical problems.

DevOps

devops-engineering
DevOps refers to a series of practices performed to perform automated software development processes. It is a conjugation of the term “development” and “operations” to emphasize how functions integrate across IT teams. DevOps strategies promote seamless building, testing, and deployment of products. It aims to bridge a gap between development and operations teams to streamline the development altogether.

Dual Track Agile

dual-track-agile
Product discovery is a critical part of agile methodologies, as its aim is to ensure that products customers love are built. Product discovery involves learning through a raft of methods, including design thinking, lean start-up, and A/B testing to name a few. Dual Track Agile is an agile methodology containing two separate tracks: the “discovery” track and the “delivery” track.

eXtreme Programming

extreme-programming
eXtreme Programming was developed in the late 1990s by Ken Beck, Ron Jeffries, and Ward Cunningham. During this time, the trio was working on the Chrysler Comprehensive Compensation System (C3) to help manage the company payroll system. eXtreme Programming (XP) is a software development methodology. It is designed to improve software quality and the ability of software to adapt to changing customer needs.

Feature-Driven Development

feature-driven-development
Feature-Driven Development is a pragmatic software process that is client and architecture-centric. Feature-Driven Development (FDD) is an agile software development model that organizes workflow according to which features need to be developed next.

Gemba Walk

gemba-walk
A Gemba Walk is a fundamental component of lean management. It describes the personal observation of work to learn more about it. Gemba is a Japanese word that loosely translates as “the real place”, or in business, “the place where value is created”. The Gemba Walk as a concept was created by Taiichi Ohno, the father of the Toyota Production System of lean manufacturing. Ohno wanted to encourage management executives to leave their offices and see where the real work happened. This, he hoped, would build relationships between employees with vastly different skillsets and build trust.

GIST Planning

gist-planning
GIST Planning is a relatively easy and lightweight agile approach to product planning that favors autonomous working. GIST Planning is a lean and agile methodology that was created by former Google product manager Itamar Gilad. GIST Planning seeks to address this situation by creating lightweight plans that are responsive and adaptable to change. GIST Planning also improves team velocity, autonomy, and alignment by reducing the pervasive influence of management. It consists of four blocks: goals, ideas, step-projects, and tasks.

ICE Scoring

ice-scoring-model
The ICE Scoring Model is an agile methodology that prioritizes features using data according to three components: impact, confidence, and ease of implementation. The ICE Scoring Model was initially created by author and growth expert Sean Ellis to help companies expand. Today, the model is broadly used to prioritize projects, features, initiatives, and rollouts. It is ideally suited for early-stage product development where there is a continuous flow of ideas and momentum must be maintained.

Innovation Funnel

innovation-funnel
An innovation funnel is a tool or process ensuring only the best ideas are executed. In a metaphorical sense, the funnel screens innovative ideas for viability so that only the best products, processes, or business models are launched to the market. An innovation funnel provides a framework for the screening and testing of innovative ideas for viability.

Innovation Matrix

types-of-innovation
According to how well defined is the problem and how well defined the domain, we have four main types of innovations: basic research (problem and domain or not well defined); breakthrough innovation (domain is not well defined, the problem is well defined); sustaining innovation (both problem and domain are well defined); and disruptive innovation (domain is well defined, the problem is not well defined).

Innovation Theory

innovation-theory
The innovation loop is a methodology/framework derived from the Bell Labs, which produced innovation at scale throughout the 20th century. They learned how to leverage a hybrid innovation management model based on science, invention, engineering, and manufacturing at scale. By leveraging individual genius, creativity, and small/large groups.

Lean vs. Agile

lean-methodology-vs-agile
The Agile methodology has been primarily thought of for software development (and other business disciplines have also adopted it). Lean thinking is a process improvement technique where teams prioritize the value streams to improve it continuously. Both methodologies look at the customer as the key driver to improvement and waste reduction. Both methodologies look at improvement as something continuous.

Lean Startup

startup-company
A startup company is a high-tech business that tries to build a scalable business model in tech-driven industries. A startup company usually follows a lean methodology, where continuous innovation, driven by built-in viral loops is the rule. Thus, driving growth and building network effects as a consequence of this strategy.

Minimum Viable Product

minimum-viable-product
As pointed out by Eric Ries, a minimum viable product is that version of a new product which allows a team to collect the maximum amount of validated learning about customers with the least effort through a cycle of build, measure, learn; that is the foundation of the lean startup methodology.

Leaner MVP

leaner-mvp
A leaner MVP is the evolution of the MPV approach. Where the market risk is validated before anything else

Kanban

kanban
Kanban is a lean manufacturing framework first developed by Toyota in the late 1940s. The Kanban framework is a means of visualizing work as it moves through identifying potential bottlenecks. It does that through a process called just-in-time (JIT) manufacturing to optimize engineering processes, speed up manufacturing products, and improve the go-to-market strategy.

Jidoka

jidoka
Jidoka was first used in 1896 by Sakichi Toyoda, who invented a textile loom that would stop automatically when it encountered a defective thread. Jidoka is a Japanese term used in lean manufacturing. The term describes a scenario where machines cease operating without human intervention when a problem or defect is discovered.

PDCA Cycle

pdca-cycle
The PDCA (Plan-Do-Check-Act) cycle was first proposed by American physicist and engineer Walter A. Shewhart in the 1920s. The PDCA cycle is a continuous process and product improvement method and an essential component of the lean manufacturing philosophy.

Rational Unified Process

rational-unified-process
Rational unified process (RUP) is an agile software development methodology that breaks the project life cycle down into four distinct phases.

Rapid Application Development

rapid-application-development
RAD was first introduced by author and consultant James Martin in 1991. Martin recognized and then took advantage of the endless malleability of software in designing development models. Rapid Application Development (RAD) is a methodology focusing on delivering rapidly through continuous feedback and frequent iterations.

Retrospective Analysis

retrospective-analysis
Retrospective analyses are held after a project to determine what worked well and what did not. They are also conducted at the end of an iteration in Agile project management. Agile practitioners call these meetings retrospectives or retros. They are an effective way to check the pulse of a project team, reflect on the work performed to date, and reach a consensus on how to tackle the next sprint cycle. These are the five stages of a retrospective analysis for effective Agile project management: set the stage, gather the data, generate insights, decide on the next steps, and close the retrospective.

Scaled Agile

scaled-agile-lean-development
Scaled Agile Lean Development (ScALeD) helps businesses discover a balanced approach to agile transition and scaling questions. The ScALed approach helps businesses successfully respond to change. Inspired by a combination of lean and agile values, ScALed is practitioner-based and can be completed through various agile frameworks and practices.

SMED

smed
The SMED (single minute exchange of die) method is a lean production framework to reduce waste and increase production efficiency. The SMED method is a framework for reducing the time associated with completing an equipment changeover.

Spotify Model

spotify-model
The Spotify Model is an autonomous approach to scaling agile, focusing on culture communication, accountability, and quality. The Spotify model was first recognized in 2012 after Henrik Kniberg, and Anders Ivarsson released a white paper detailing how streaming company Spotify approached agility. Therefore, the Spotify model represents an evolution of agile.

Test-Driven Development

test-driven-development
As the name suggests, TDD is a test-driven technique for delivering high-quality software rapidly and sustainably. It is an iterative approach based on the idea that a failing test should be written before any code for a feature or function is written. Test-Driven Development (TDD) is an approach to software development that relies on very short development cycles.

Timeboxing

timeboxing
Timeboxing is a simple yet powerful time-management technique for improving productivity. Timeboxing describes the process of proactively scheduling a block of time to spend on a task in the future. It was first described by author James Martin in a book about agile software development.

Scrum

what-is-scrum
Scrum is a methodology co-created by Ken Schwaber and Jeff Sutherland for effective team collaboration on complex products. Scrum was primarily thought for software development projects to deliver new software capability every 2-4 weeks. It is a sub-group of agile also used in project management to improve startups’ productivity.

Scrumban

scrumban
Scrumban is a project management framework that is a hybrid of two popular agile methodologies: Scrum and Kanban. Scrumban is a popular approach to helping businesses focus on the right strategic tasks while simultaneously strengthening their processes.

Scrum Anti-Patterns

scrum-anti-patterns
Scrum anti-patterns describe any attractive, easy-to-implement solution that ultimately makes a problem worse. Therefore, these are the practice not to follow to prevent issues from emerging. Some classic examples of scrum anti-patterns comprise absent product owners, pre-assigned tickets (making individuals work in isolation), and discounting retrospectives (where review meetings are not useful to really make improvements).

Scrum At Scale

scrum-at-scale
Scrum at Scale (Scrum@Scale) is a framework that Scrum teams use to address complex problems and deliver high-value products. Scrum at Scale was created through a joint venture between the Scrum Alliance and Scrum Inc. The joint venture was overseen by Jeff Sutherland, a co-creator of Scrum and one of the principal authors of the Agile Manifesto.

Six Sigma

six-sigma
Six Sigma is a data-driven approach and methodology for eliminating errors or defects in a product, service, or process. Six Sigma was developed by Motorola as a management approach based on quality fundamentals in the early 1980s. A decade later, it was popularized by General Electric who estimated that the methodology saved them $12 billion in the first five years of operation.

Stretch Objectives

stretch-objectives
Stretch objectives describe any task an agile team plans to complete without expressly committing to do so. Teams incorporate stretch objectives during a Sprint or Program Increment (PI) as part of Scaled Agile. They are used when the agile team is unsure of its capacity to attain an objective. Therefore, stretch objectives are instead outcomes that, while extremely desirable, are not the difference between the success or failure of each sprint.

Toyota Production System

toyota-production-system
The Toyota Production System (TPS) is an early form of lean manufacturing created by auto-manufacturer Toyota. Created by the Toyota Motor Corporation in the 1940s and 50s, the Toyota Production System seeks to manufacture vehicles ordered by customers most quickly and efficiently possible.

Total Quality Management

total-quality-management
The Total Quality Management (TQM) framework is a technique based on the premise that employees continuously work on their ability to provide value to customers. Importantly, the word “total” means that all employees are involved in the process – regardless of whether they work in development, production, or fulfillment.

Waterfall

waterfall-model
The waterfall model was first described by Herbert D. Benington in 1956 during a presentation about the software used in radar imaging during the Cold War. Since there were no knowledge-based, creative software development strategies at the time, the waterfall method became standard practice. The waterfall model is a linear and sequential project management framework. 

Read Also: Continuous InnovationAgile MethodologyLean StartupBusiness Model InnovationProject Management.

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