GPT-6 Astra Hits 5.17% on CelesteBench; New Players Hit ~10%

GPT-6 Astra’s best run on CelesteBench, a new test of how well AI models play the platformer Celeste Classic in real time, reached 5.17% progress in five minutes, developer Luc Robert-Villanueva wrote in a blog post on 15 November. The post puts the average for new human players at ~10% under the same time budget.

By our arithmetic, the best model run reached about half (52%) of the new-player average. Across its four runs at low thinking, GPT-6 Astra averaged 1.96%, about a fifth of it.

Business Pill · The Model and the Harness

An evergreen Business Engineer explainer on the difference between an AI model and the harness that runs it. It teaches the general idea only and does not discuss CelesteBench or these results.

The key insight: As we read it, CelesteBench separates knowing from doing: the best model run reached 5.17% of Celeste Classic in five minutes against ~10% for new players, and higher thinking settings mostly lowered real-time scores.

Only Two Models Cleared the First Room

The game has 30 rooms, and the score is progress through them, so clearing the first room is worth 3.33%. The post says “Only two models cleared the first room in RTC”: GPT-6.1 Sol, in a single run at medium thinking, and GPT-6 Astra, in 1 run out of 4. It adds that “Most human players clear it in less than a minute”.

Every other model in the main chart scored 1.07% or 0.53%, still inside room 1. That group includes Claude Opus 5.5, Claude Sonnet 5.5, GPT-6 Sol, GPT-6 Luna, DeepSeek V4.1 Flash, Muse Spark 1.3, Claude Haiku 5.5, GLM 5.3 Flash and Grok 4.6. By our arithmetic, 1.07% is about a third of the way up the first room.

The post also compares cost. Claude Opus 5.5 “lands at the exact same score as DeepSeek V4.1 Flash, at roughly 260 times the cost”, $6.81 a run against $0.03 in its chart.

CelesteBench real-time score, the share of Celeste Classic’s 30 rooms cleared in a 300-second budget, fo
CelesteBench real-time score, the share of Celeste Classic’s 30 rooms cleared in a 300-second budget, for each model’s best setup, with GPT-6 Astra’s best run and the ~10% new-player average given in the developer’s blog post of 15 November 2026. Clearing room 1 is worth 3.33%.

What Was Posted on X

An X user posted on 15 November about CelesteBench, with a screenshot of the Results section of the developer’s blog post. The post’s figures, GPT-6 Astra’s best run at 5.17% and new players at around 10%, match the blog post we read, and it calls the benchmark small. We take the benchmark’s figures from the developer’s own post and leaderboard data, not from this post.

More Thinking Made Real-Time Play Worse

CelesteBench has two modes. In Real-Time Control (RTC) the game runs at 30 frames a second and keeps moving while the model thinks. In Lite mode the game pauses during thinking, but the 300-second wall-clock budget still applies.

In RTC, the post says, “higher levels of thinking/reasoning (more budget for CoT tokens) worsen the scores” for almost every model. GPT-6 Astra fell from 1.96% at low to 1.07% at high and extra-high. DeepSeek V4.1 Flash fell from 1.07% at low to 0.53% at high and 0% at max. Muse Spark 1.3 fell from 1.07% at low to 0.27% at high.

The developer explains it this way: “They spend more time thinking and sometimes overthinking, and don’t have enough time to actually play the game”. GPT-6.1 Sol is the one case where a higher setting helped: 3.33% at medium, against 1.07% at both low and high.

Dumbbell chart: CelesteBench real-time score at low vs high thinking: GPT-6 Astra 1.96% to 1.07%, GPT-5.6 Luna 1.07% to 0.53%, DeepSeek V4.1 Flash 1.07% to 0.53%, Muse Spark 1.3 1.07% to 0.27%, GLM 5.3 Flash 0.53% to 0%, GPT-6.1 Sol 1.07% to 1.07%
CelesteBench real-time score at low and high thinking settings, 300-second budget, from the thinking-level table in the developer’s blog post of 15 November 2026. GPT-6 Astra’s low figure is a mean of four runs; GPT-6.1 Sol scored 3.33% at medium and DeepSeek V4.1 Flash 0% at max.

Pausing the Clock Did Not Fix It

If speed were the whole problem, Lite mode should have lifted scores. The post finds Lite scores “surprisingly close to RTC, and sometimes worse”. GPT-6 Astra’s single Lite run scored 5.17%, the same as its best RTC run.

Its conclusion: “So thinking longer does cost wall-clock time in RTC. But removing that cost doesn’t unlock better play either. The bottleneck is somewhere else”. Some models wrote correct strategies for the game in their reasoning, the post says, yet “They know what to do, but they confuse themselves or fail to deduce how to do it”.

At each step a model sees the latest three frames and its own text context, then sends one batch of button presses with a duration for each. GPT models played through Codex, Claude models through Claude Code and the rest through the CelesteBench harness. The one model run through two harnesses, Mistral Large 4, scored 1.07% in both, at $0.13 a run in the CelesteBench harness and $0.34 in Mistral Vibe.

Why Real-Time Agents Are a Different Test

Most model rankings score answers with no clock running. CelesteBench scores what a model gets done while the world keeps moving, the condition that robots, voice agents and computer-use agents work under. The developer frames it that way, writing that models “suck hard at robotic tasks, compared to humans” and that robots are expensive to test on.

Our earlier piece on a robot test put Claude Fable 5.2 at 2.2 times GPT-6 Astra there. On Cursor’s coding benchmark, in our Gemini 4 Hydrogen piece, a higher effort setting lifted Hydrogen’s score from 27.9% to 57.8%. On CelesteBench, with the clock running, higher thinking settings mostly lowered scores.

The Structural Read

As we read the post, the result is about control under a running clock rather than knowledge of the game: models wrote workable strategies, scored about the same with the clock paused, and lost ground when given more thinking time in real-time mode.

Luc Robert-Villanueva, CelesteBench blog post, 15 November 2026

“Even when Astra succeeds, it wastes ~2 minutes on average (in successful runs of course).”

Three Implications

FOR TEAMS BUILDING REAL-TIME AGENTS On CelesteBench, a higher thinking setting lowered the real-time score for GPT-6 Astra, DeepSeek V4.1 Flash, Muse Spark 1.3 and GLM 5.3 Flash, per the developer’s table.

FOR TEAMS COMPARING MODEL COST The post puts Claude Opus 5.5 at the same 1.07% as DeepSeek V4.1 Flash at roughly 260 times the cost per run.

FOR READING THE RESULT Most setups in the leaderboard data have one run, and the post lists the number of runs as its first limitation.

The Business Engineer Lens

This story maps onto the Business Engineer framework The Agentic Harness War.

The analysis argues: “The surface, not the model, governs autonomy. The agentic surface — the harness — is becoming where value pools in the entire AI stack.”

As we read it, CelesteBench puts that question under a running clock. In its one same-model test, Mistral Large 4 scored 1.07% through both the CelesteBench harness and Mistral Vibe, at $0.13 against $0.34 a run, and the developer concludes the harness matters. The analysis predates CelesteBench and does not discuss it.

What Is Not Established

CelesteBench is a one-developer benchmark with few runs. The post lists “Number of runs. I would like to do more runs but it’s too expensive” as its first limitation. In the leaderboard data we read, most setups have a single run, and GPT-6 Astra’s 5.17% is the best of four.

Scores cluster on a few values, so many models tie. Harnesses differ by model maker, and the post says external harnesses can keep more images in context. The ~10% human figure is given as an average for new players, without the number of players behind it in the post. We did not run the benchmark.

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The Bottom Line

On CelesteBench, GPT-6 Astra’s best five-minute run reached 5.17% of Celeste Classic, against ~10% for new human players, about half by our arithmetic. Only GPT-6.1 Sol and GPT-6 Astra cleared the first room, and higher thinking settings mostly lowered real-time scores.

95,000+ executives read Business Engineer for the AI strategy frameworks cited by ChatGPT, Claude, and Perplexity.

A note on sourcing. Scores, runs, thinking levels, costs, harness details and quotations are from Luc Robert-Villanueva’s CelesteBench blog post of 15 November 2026, including the ~10% average for new human players, which the post states under the same 300-second budget. Run counts per setup are from the CelesteBench leaderboard data file as we read it on 15 November; the modes and scoring are also described on the benchmark’s about page and GitHub repository.

The benchmark drew attention through an X post by @choblin29, embedded above. Shares and ratios are our arithmetic. We did not run the benchmark, and the developer was not contacted for this piece.

Sources: Luc Robert-Villanueva, Language Models Suck at Real-Time Control (CelesteBench blog post), 15 Nov 2026 · CelesteBench leaderboard and about page, read 15 Nov 2026 · CelesteBench GitHub repository (MIT licence)

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