World Models Infrastructure Stack

Layer 0: Silicon and Compute

The foundation requires specialized hardware:

  • Nvidia’s dominance with GPUs remains unchallenged, giving them pricing power
  • Custom silicon efforts by Meta, Google, and Apple aim to break this dependency
  • Edge computing requirements for real-time applications drive innovation in efficient inference chips

Layer 1: Foundation Models

This is where the current battle rages:

  • General-purpose world models (Genie, Cosmos) that work across domains
  • Specialized models for specific physics (fluid dynamics, soft body, electromagnetic)
  • Hybrid approaches combining multiple techniques

Layer 2: Middleware and Tools

The translation layer makes world models usable:

  • Game engines (Unity, Unreal) as the primary integration point
  • Simulation platforms (Omniverse, Isaac Sim) for industrial applications
  • Cloud services packaging world models as APIs

Layer 3: Application Framework

Where developers build specific solutions:

  • Domain-specific languages for describing worlds and interactions
  • Visual programming interfaces for non-technical users
  • Standard formats (OpenUSD emerging as the HTML of 3D worlds)

Layer 4: End-User Applications

The visible layer where value is captured:

  • Consumer apps (games, social, education)
  • Enterprise software (CAD, simulation, training)
  • Embedded systems (robots, vehicles, AR glasses)

businessengineernewsletter
Scroll to Top

Discover more from FourWeekMBA

Subscribe now to keep reading and get access to the full archive.

Continue reading

FourWeekMBA